Hey. I'm Lukasz.
A 3D motion artist based in the Bay Area, California. I create advertising designs and animation for the incredible video games and tech world.
My skill set covers a range of disciplines from art direction, motion design, and simulation, through the end-to-end execution of animation, lighting, texturing, rendering, and simulation.
During the past 16 years, I've worked with some of the most recognized brands from Sony PlayStation, Apple, Supercell, MachineZone, and KIXEYE.
Crafting 3D Motion packages, product releases, and trailers while continually learning the depths of design and the tools in the industry. From SideFX Houdini, Cinema 4D, After Effects, and rendering with Redshift and Octane, I'm always seeking to bring new craft to every project.